It looks like everyone likes Trees and 2008. These incredibly addicting games aimed at maneuvering a series of tiles around a board to achieve a high score. And while at first glance they may appear to be identical, looks can be deceiving.
“To play Threes, you must match up as many numbered tiles as possible to get a high score. Connect a 1 and 2 to create a 3. After that, a 3 can only be paired with another 3 to make 6, a 6 can only be paired with another 6 to make 12, and so on. You lose the game when you run out of space,” The International Business Times explains.
The rules of 2048 are quite similar. Instead of matching of 3, 6, 12, and so on, the main goal is to match up as many tiles as possible to reach 2048 before the grid fills up.
And, of course, the Threes team thinks they made a better game than 2048 anyway.
Which is more, the developers of Threes app wrote a lengthy blog post detailing their frustration when Threes gets called a rip-off 2048, not least of which because Threes came first.
In its post the designers of the popular game also tried to reveal the amount of time and energy that went into creating the game.
It also noted how seasoned developers tweaked and perfected the game before it was belittled to a knockoff of something a 19-year-old made in a couple of weeks.
Developers Asher Vollmer and Greg Wohlwend thoroughly detailed their design process and to express their feelings on the subject of cloning.
“We want to celebrate iteration on our ideas and ideas in general. It’s great. 2048 is a simpler, easier form of Threes that is worth investigation, but piling on top of us right when the majority of Threes players haven’t had time to understand all we’ve done with our game’s system and why we took 14 months to make it, well… that makes us sad.”
“…We do believe imitation is the greatest form of flattery, but ideally the imitation happens after we’ve had time to descend slowly from the peak — not the moment we plant the flag,” they added.
Clones are nothing new. Everyone remembers wading through the seas of “Flappy Bert” and “Flappy Doge” knockoffs after the creator of the original app decided to shut down its distributing.
Dong Nguyen, who created the popular game, took to Twitter to announce his plans to take Flappy Bird down in 22 hours, explaining that he “cannot take this anymore.” This news comes just a day after the game rolled out an update.
On Feb. 4, Nguyen tweeted about how the game’s success caught him off guard: “Press people are overrating the success of my games. It is something I never want. Please give me peace.”
He also revealed that the success of his app felt like a curse: “I can call ‘Flappy Bird’ is a success of mine. But it also ruins my simple life. So now I hate it.”